Game Publishers Have Pushed to Cut Discs Since 2007, Infinity Ward Veteran Says

In brief - Activision "floated" the idea of stopping the production of physical game discs in 2007 during the development of Call of Duty 4: Modern Warfare, a former Infinity Ward employee said. - Robert Bowling, who spent six years working on Call of Duty, said it has only been...</stron

In brief – Activision “floated” the idea of stopping the production of physical game discs in 2007 during the development of Call of Duty 4: Modern Warfare, a former Infinity Ward employee said. – Robert Bowling, who spent six years working on Call of Duty, said it has only been…

me publishers pushing to cut discs as they attempt to maximize profits and fight back against resellers like GameStop. – He said that the only reason Sony has announced its plan to cease disc production now is that consumer habits have flipped, as more gamers buy digital over physical. Video game publishers have attempted to stop physical disc production and go fully digital for almost two decades, a former Infinity Ward employee told Decrypt

Ultimately, he said, the movement was an attempt by publishers to maximize profits and fight back against the resale market. Robert Bowling, former Infinity Ward creative strategist for the Call of Duty franchise from 2006 to 2012, told Decrypt that he first heard conversations about cutting discs as far back as 2007—during the production of Call of Duty 4: Modern Warfare. “At one point, it was floated by an executive at Activision [the Call of Duty publisher] that if we went entirely digital and stopped printing on discs, they could avoid the resell conversation entirely, and they’d control the market for their games,” Bowling told Decrypt. “It would also evade the disc fee charged by Xbox and PlayStation to have your game on an Xbox disc or PlayStation disc.” Bowling added that behind the scenes, publishers were attempting to convince GameStop to share its revenue from second-hand games. That battle was won by GameStop, so publishers looked to cut discs to kill the resale market entirely. “It was at that point that I raised the concern that we’d be trading the freedom and joy of collecting games purely for a profit increase,” he said. “That felt counter to our culture as gamers and game developers.” It comes amid controversy over Sony’s decision…

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